﻿using Runtime.Services.Battle.Entity;

namespace Runtime.Services.BattleRecord {

    /// <summary>
    /// 战斗记录的命中目标数据
    /// </summary>
    public interface IDFR_BattleRecordHitTarget {

        /// <summary>
        /// 本次命中是否是击杀
        /// </summary>
        bool IsKill { get; }

        /// <summary>
        /// 本次命中的击杀类型
        /// </summary>
        IDFR_BattleRecordService.KillType KillType { get; }

        /// <summary>
        /// 本次命中的实体实例ID
        /// </summary>
        DFR_BattleEntityInstanceID InstanceID { get; }
    }
}
